Ao Render View Maya 2018 at gantkaniaitublog Blog


Ao Render View Maya 2018. Need to render an ao pass? Ambient occlusion (aka ao) is an algorithm / technique used in 3d computer graphics for calculating how exposed each object (in a scene) to ambient light from the environment.

Maya 2018 Tips Realtime Render with Viewport 2.0 YouTube
Maya 2018 Tips Realtime Render with Viewport 2.0 YouTube from www.youtube.com

The images below show the results of merging (over) the 'ambient occlusion' render onto the diffuse lighting (without gi) render. Then have a look at this new tutorial from dsz arts (yohan dsouza), who walks us through render setup to create an ambient occlusion pass. I watched some tutorials and assume in old versions mr it.

Maya 2018 Tips Realtime Render with Viewport 2.0 YouTube

In this video, we are going to create an ambient occlusion pass (ao pass)! The benefits are that it is reasonably fast to render and. In this video, we are going to create an ambient occlusion pass (ao pass)! I watched some tutorials and assume in old versions mr it.